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               Here’s 
                a look at some of the selectable craft. There isn’t really too 
                much difference between them. One offers a stealth option, which 
                makes you invincible, and there is a difference in inertia controlls. 
              (The 
                difference, regarding the inertia, is rather huge. Try to power 
                up that Crux to the max =P. The Scout allows more levels of speed-ups, 
                but not much weapon power. And then you have the middle range 
                ship. Personally, I always use the Crux. The Buildup ability is 
                tops - Akira) 
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                Step one: reach the planet. Step two: blow stuff up. Step three: 
                port this series to the Playstation, but don’t market it well. 
                Step four: side with Grant and me, who like X2, or everyone else, 
                who hates it. 
              (I'd 
                like to give X2 a good try! - Akira) 
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                I love the graphics in PX. Very colorful and almost rendered looking. 
                As you can see, this is a knock off of the Gradius series. 
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               A 
                warm up for the boss, three oversized enemies try to slow your 
                progress. 
              (And 
                they leave tasty powerups once beaten - Akira) 
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               Bosses 
                in PX are well designed graphically, but don’t really do much 
                with gameplay. They are only attackable in certain sections, and 
                it’s pretty obvious what it is here (pixel 261,203. Aim carefully) 
                 
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               Electrical 
                storms? That’s the last thing I want to hear. This inertia thing 
                is bad enough!  
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               More 
                beautiful backgrounds (impressive, Commodore!) and enemies who 
                stole the top of a pepper shaker.  
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               Lightning 
                does flash from time to time, and I think it messes up control 
                of the ship for a second or two. Kind of a pain when dealing with 
                things like this snake. 
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                Second boss, already damaged a bit. I must admit, I used the level 
                select and then the invincibility code to get this review done. 
                Yes, Project X is hard, and one day I may go back again and do 
                it the right way. 
              (And 
                perhaps you want to try the normal edition, which is even harder! 
                - Akira) 
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                Will your ship crack going from extreme cold to extreme heat? 
                Not with Acme Thermal Shields, makers of Thermal Underwear ™ 
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               Yet 
                another graphically excellent level. Check out those lighting 
                and shading effects! Most games handle the fire levels pretty 
                well: Gradius, Project X, and Gradius 4 come to mind. 
              (More 
                X in page 2 - Akira) 
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