I 
              had known that there were Gradius versions for the MSX for quite 
              some time, but thought to myself, "They'll just be a cheezy 
              translation of the regular versions we know and love." But 
              to my surprise and wonderment, I was happy to find that not only 
              were there new level designs, but also new features to that great 
              Gradius core gameplay that works so well in all the series. If you 
              can look past the dated graphics, the whole Nemesis\Life Force\Parodius 
              games for the MSX are tops! I was glad to find new Gradius treasures 
              after thinking I had seen all that Konami had to offer.
             Nemesis 
              2 adds to it a storyline, not that it needs anything like that to 
              enhance the game. The gameplay is classic Gradius formula-you should 
              know the weapon system by now, and it even tells you what level 
              weapon you have: missile level 1 or 2, etc. And, after defeating 
              each end level boss, you can actually fly into the carcass, play 
              a short level, and steal some kind of new weapon, which increases 
              your bottom weapon bar! I love the new little features Konami tacked 
              on the MSX versions. 
            Levels 
              are perfectly designed and also challenging.....the music is classic 
              Konami Gradius......the only drawback are the graphics. But here 
              is the main point: the games are FUN! Forget the pixelosity, these 
              will keep you entertained for quite a while.